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On this page
  • 1. Model control
  • 2. Video Control
  • 3. Audio Control
  • 4. Open links
  • 5. Visibility
  • 6. More

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  1. Manual
  2. Editor

Interaction Area

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Last updated 4 years ago

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The interactive area can add interactive settings to the asset dragged into the canvas, and the added interactive events can be viewed and managed in the "scene structure" on the right.

1. Model control

Add interactive events to the model dragged into the canvas (if the model has its own animation, the animation will not play by default).

Function name: set the name of this interactive event. Function settings: select model, select animation (provided that the model comes with animation), select operation (play, pause, stop, replay). Trigger conditions: scan recognition, scan recognition lost, scene start, interaction with other assets.

2. Video Control

Add interactive events to the video dragged into the canvas (the video is not played by default).

Function name: set the name of this interactive event. Function settings: select video, select operation (play, pause, stop, restart). Trigger conditions: scan recognition, scan recognition lost, scene start, interaction with other assets.

3. Audio Control

Add interactive events to the audio dragged into the canvas (the video is not played by default).

Function name: set the name of this interactive event. Function settings: select audio, select operation (play, pause, stop, restart). Trigger conditions: scan recognition, scan recognition lost, scene start, interaction with other assets.

4. Open links

Add interactive settings for jumping to other web pages.

Function name: set the name of this interactive event Function setting: enter the links you want to open Trigger conditions: scan recognition, scan recognition lost, scene start, click interaction with other assets.

5. Visibility

Visibility the asset (all assets are displayed by default).

Function name: set the name of this interactive event Function setting: select the asset you want to set, select operation (Visibility) Trigger conditions: scan recognition, scan recognition lost, scene start, click interaction with other materials.

6. More